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Cryo Archive: Bungie says it is reviewing player feedback and exploring solutions
Summary
Bungie says it has collected player feedback on Marathon's new Cryo Archive after the mode's first weekend and is examining issues including weekend-only scheduling, solo access, and subroutine drop consistency.
Content
Cryo Archive, a new raid-like mode in Bungie's Marathon, went live for the first weekend and combines puzzles, in-match events, and evolving objectives. Access requires season level 25, unlocking all factions via liaison contracts, and a loadout value of 5,000 credits or higher. The mode is currently available only on weekends. After the first weekend, Bungie said it has been collecting and reviewing player feedback.
Key points:
- Game director Joe Ziegler wrote that the team has been "watching and ingesting" player feedback and is aggregating notes for review.
- Main issues flagged include scheduling for players who cannot play on weekends, whether the map can be played solo without joining a crew, and whether subroutines can be more reliably guaranteed as vault drops.
- Ziegler noted that any solutions may take time and that the team will discuss these topics together this week.
- Cryo Archive requires season level 25, all factions unlocked by completing liaison contracts, and a minimum 5k credits loadout to queue; several players reported difficulty assembling a three-player crew.
- Some players said they enjoy the game but may lack the hours or energy to attempt the mode under the current access constraints, while others said the loadout requirement is manageable but finding teammates is the larger hurdle.
Summary:
Bungie has gathered player feedback after Cryo Archive's debut and identified scheduling, solo access, and drop consistency as primary concerns. The team says it will discuss possible changes this week but warned fixes may take time and did not provide a firm timetable. Undetermined at this time.
